The latest Tweets from Helix Cazual (@KindCazual). Individual feeder / apart of @instinctishere / Main Profile is @tyhellums. Helix rocket does 120 and all damage is calculated before being double by the amp, right? So 120 - 180 with orisa ult and then 180 - 360 with amp window? Edit: is only the base 120 added through the matrix and not the full boosted amount?
Fortnite Battle Royale Weapon Guide
This is a stub for an upcoming article
Helix Rocket Headshot Dmg Full
Are you looking for a Fortnite Battle Royale Weapon Guide? Perhaps you want to improve your Fortnite weapon skills with weapon stats and information. Whatever the reason the goal here is to give you as much information relating to FN weapons as well as some use cases for each.
>Note about this being different to PVE/Save the world
Please note that this information does not apply to PVE/Save the world gameplay. Weapon stats there are variable and to my knowledge not in line with what we for Fortnite Battle Royale Weapons. Even the weapon handling is different in PVP so using the PVE game to practice gunplay is not super useful.
> Weapon GuideFornite Weapon rarity / quality
Fornite weapons are color coded to denote their quality. This is a throw back to RPG color coding on weapon tiers.
Standard (White), Uncommon (green), Rare (blue), Epic (purple), Legendary (Gold).
> Weapon Stats
Nmr of cu(dmg)2. In Fortnite Battle Royale weapon stats are fixed. In the PVE game they change based on schematics, survivors and crafting, however in BR they remain the same across rounds and time. They cannot be improved via pickups, attachments or other player buffs.
Helix Rocket Headshot Dmg Free
Weapons have a number of stats that are viewable from the inventory screen. Some of these are carry over from the PVE game and can be ignored as they either do not change between weapons or are simply irrelevant. The most obvious that changes between weapons of the same type but different qualities is the damage. This ranges from 32 for a white Assault rifle to 39 for a yellow SCAR.
What is important
Damage numbers / Damage chart – weapon dmg
Fortnite weapon Accuracy
Fortnite weapon locations
Useful ranges (fortnite weapon ranges)
Best Weaponname
Best weaponname fortnite
fortnite weapons battle royale
fortnite battle royale weapon list
fortnite weapons tier list
fortnite weapons list
fortnite battle royale weapon stats
all weapons in fortnite battle royale
all guns in fortnite battle royale
https://powerfulbeijing.weebly.com/advanced-mac-cleaner-reviews.html. fortnite battle royale weapon colors
Commonly refered to as
> Weapon mechanics
>Headshots
Headshot Damage
Headshot Percentage
> Weapon Switching
>SMG
>ASMG
>Revolver
>Automatic Pistol
>Pump Shotgun
>Tactical Shotgun
>Assault Rifle (M4)
+SCAR
>Burst Assault Rifle
> Auto Sniper
Helix Rocket Headshot Dmg 1
> Bolt Sniper
> Grenades
> Rocket Launcher / RPG
> Grenade Launcher
>Best weapons/guns
> Weapon Skins
> Drop rates / where can you get weapons
Shotguns not in chests?
Do you like this sort of content?
You should check out the rest of the arenafps.com fortnite guides.
You should check out the rest of the arenafps.com fortnite guides.
Fortnite Battle Royale
- Barrier Field - 2000 shield - 225 health per second while down - 3s cooldown when broken
- Charge - initial hit 50 dmg - pin: 300 dmg - 10s cooldown
- Earth Shatter - 50 dmg - stuns for 2.5 seconds
- + charge out of graviton surge? (zarya ulti)
- + Small Health Packs (75 HP, has a 10 second cooldown)
- + Large Health Packs (250 HP, has a 15 second cooldown)
- + Spawn rooms (100 HP per second)
- + Keep on EYE on Mcree when he rushes you! (flashbang) LOOK UP with shield
- + melee > shield > melee? trick to swing faster?
- + earthshatter (50 dmg) > firestrike (100 dmg) > melee (75 dmg) > pin (350 dmg) = 575 dmg
- + earthshatter (50 dmg) > firestrike (100 dmg) > pin (350 dmg) = 500 dmg
- + earthshatter (50 dmg > melee (75 dmg) > melee (75 dmg) > melee (75 dmg) = 275 dmg
- + firestrike (100 dmg) > melee (75 dmg) > melee (75 dmg) = 250 dmg
- + melee (75 dmg) > melee (75 dmg) > melee (75 dmg) = 225 dmg
- + earthshatter (50 dmg) > firestrike (100 dmg) > melee (75 dmg) = 225 dmg
- + firestrike (130 dmg)(mercy double dmg) > melee (75 dmg) = 205 dmg
- + charge (50 dmg) > melee (75 dmg) > melee (75 dmg) = 200 dmg
- + melee (97.5 dmg)(mercy double dmg) > melee (97.5 dmg)(mercy double dmg) = 195 dmg
- +150 HP
- Tracer (Offense)
- Genji (Offense)
- Pharah (Offense)
- Hanzo (Defense)
- Torbjörn (Defense)
- Lúcio (Support)
- Symmetra (100 shield)(Support)
- Reaper (Offense)
- +300 HP
- +400 HP
- +500 HP
- Reinhardt (200 armor)(Tank)
- +600 HP
- - Learn what reinhardt dies to mostly
- +when shield dies you gain 600~ shield before you can bring it back up.
- - Learn what classes reinhart dies to mostly
- Reinhardt (Charge) > team wombo combos
- - Learn (charge) spots
- Mcree (Flashbang) OVER shield
- - Learn all cooldowns
- Attack Heroes
- Genji
- Deflect - 8sec
- Duration - 8sec
- -----------------------------------------------------------------------------
- Mcree
- Combat Roll - 8sec
- Flashbang - 10sec
- Charge time - 1 sec per 100 health
- -----------------------------------------------------------------------------
- Pharah
- Jump Jet - 10sec
- Concussive Blast - 12sec
- Duration - 3sec
- Damage - 40 per rocket (2500+ if all rockets connect)
- -----------------------------------------------------------------------------
- Reaper
- Wraith Form - 8sec
- Cast Time - 2sec
- Death Blossom
- Damage - 200 per second (600 max damage, and 40 damage per tick)
- -----------------------------------------------------------------------------
- Soldier 76
- Helix Rockets - 8sec
- Damage - direct 120 (up to 80 splash dmg and a max of 40 self damage)
- Biotic Field - 15sec
- Healing - 35 per second
- Tactical Visor
- -----------------------------------------------------------------------------
- Tracer
- Blink - 3sec per charge
- Recall - 12sec
- Cast Time - 1sec
- Damage - 400 on contact, and also splash radius damage. There is also self-damage as well.
- NOTE: There is also an additional 5 damage instantly if Tracer sticks the bomb on a target.
- Headshot?: YES (Only Bombs that stick can do x2 damage.)
- -----------------------------------------------------------------------------
- Defensive Heroes
- Bastion
- Tank Mode
- Cast Time: 1 second
- Damage: 190 (direct hit) - Splash damage varies.
- -----------------------------------------------------------------------------
- Hanzo
- Sonic Arrow - 20sec
- Damage: 29 - 120
- Scatter Arrow - 10sec
- Damage - 75 per arrow, 5 total arrows once scattered, and 375 total damage if all arrows connect. - 125 unscattered
- Dragonstrike
- Damage - 200+ DPS
- -----------------------------------------------------------------------------
- Junkrat
- Concussion Mine - 8sec
- Damage - 80 damage
- Cast time - 1sec
- Damage - 600~
- -----------------------------------------------------------------------------
- Mei
- Cryo-Freeze (Iceblock) - 12sec
- Heals - 150
- Ice Wall - 10sec
- HP per Pillar - 500
- Blizzard
- Freeze Starts at - 3.5 seconds (and lasts the remaining of the Blizzard)
- Range - 8 meter radius
- -----------------------------------------------------------------------------
- Torbjorn
- Molten Core
- Repair/Build Rate: +100%
- Bonus Armor: +300 (500 hp max total) - NOTE: Armor cannot be healed up.
- -----------------------------------------------------------------------------
- Widowmaker
- Grappling Hook - 12sec
- Venom Mine - 15sec
- Damage - 75 (can inflict self-damage)
- Infra-Sight
- -----------------------------------------------------------------------------
- D.Va
- Boosters - 5sec
- Damage - 25
- Defense Matrix - 6sec
- Cast Time: 4 seconds (before explosion)
- Damage - 1000 and falls off from point of explosion. Can do Self-Damage to D.va, but no damage to her allies.
- -----------------------------------------------------------------------------
- Reinhardt
- Barrier Field
- Recharge Rate - 225 per second when not deployed
- Damage - Pin is 300 - (initial hit is 50) = 350 total
- Fire Strike - 6sec
- Damage - 100 per hit (can strike through every hero in it's path)
- Earthshatter
- Damage - 50
- -----------------------------------------------------------------------------
- Roadhog
- Chain Hook - 6sec
- Damage - 30
- Take a Breather(Heal) - 8sec
- Heals - 300HP
- Whole Hog
- Damage: 2,500+ (a lot, but only if most pellets connect)
- -----------------------------------------------------------------------------
- Winston
- Jump Pack - 6sec
- Damage - 50 (AOE at landing with fall-off distance damage)
- Barrier Projector - 13sec
- Barrier Strength - 600HP
- Primal Rage
- Damage - 40 per melee strike (Strikes do AOE damage with knockbacks)
- Hitpoint Change - 1000 (100 of it is armor) - Winston gets fully healed at use.
- -----------------------------------------------------------------------------
- Zarya
- Particle Barrier - 10sec
- Barrier Strength - 200HP
- Projected Barrier - 8sec
- Shield Strength - 400HP
- Graviton Surge
- Damage - 22
- -----------------------------------------------------------------------------
- Support Heroes
- Lucio
- Soundwave - 4sec
- Heal - 12 per sec
- Range - 30 meters (must also remain line of sight with allies)
- Amp It Up - 12sec
- Heal - 40 per sec
- Sound Barrier
- Shield Incensement - +500 shield - It then degrades at 100 shield every second over 5 seconds.
- -----------------------------------------------------------------------------
- Mercy
- Healing per second - 50
- Range - 15 meters
- Guardian Angel - 1.5sec
- Cast time - 1sec
- -----------------------------------------------------------------------------
- Symmetra
- Sentry Turret - 1 per 10 sec - Can hold up to 3 charges max.
- Range - 10 meters
- Shield Strength - 25
- Cast time - 2sec
- Total Number of Allies Can Be Teleported Per Teleporter: 6
- -----------------------------------------------------------------------------
- Zenyatta
- Orb of Harmony
- Heals - 30 per second
- Duration - Until you or the enemy's death occurs.
- Range - 40 meters
- Transcendence
- Heals - 100 per second to all allies around you.
- -----------------------------------------------------------------------------
- - When to use ult on reinhardt
- - Get map overviews (and draw good spots from vods to ultimate on reinhardt)